Community code record read 2026-10-18 · No in-game redemption guarantee · Sources and status
Abyss Roblox Codes

Race mechanics compared

Shark vs Vampire Squid

Choose Shark for damage and shorter shot delays; choose Vampire Squid when catch-triggered oxygen recovery is more useful.

The differences that affect a dive

  • Shark has +20% damage, −0.4 seconds cooldown and a conditional damage bonus below 30% oxygen. Its boost oxygen use is reduced by 50%.
  • Vampire Squid lists +20% oxygen, +10% XP and +15% weight. Catching a fish regenerates oxygen equal to 10% of damage dealt, with a 20-second cooldown. It is not healing on every harpoon hit.
  • Both are Legendary with 1% normal and 5% Lucky chances. One normal purchase costs 100 shards; a Lucky purchase costs 450. There is no rarity advantage between them in this record.
  • Vampire’s oxygen recovery requires a completed catch and its cooldown to be ready. Shark’s damage and shorter shot cooldown are different benefits. The source also lists a Weight bonus for Vampire; it is not defined here as a larger carrying limit.

Shark full mechanics

A player prioritizing damage and boost consumption, after checking whether the low-oxygen condition is safe for the route.

Limitations

  • Cooldown reduction is a reduction, not an extra 0.4-second delay.
  • The low-oxygen damage entry is not always active.
  • It does not have Vampire Squid’s catch-triggered oxygen recovery.

Vampire Squid full mechanics

A player completing repeated catches who can benefit from recovery between encounters, rather than expecting health on every hit.

Limitations

  • Missed hooks and unfinished catches do not satisfy the listed catch trigger.
  • The 20-second cooldown limits repeated recovery.
  • The listed chance is not a tested guarantee for a particular account.

Before rerolling

Mechanics and percentages above are attributed to the original community Races record, read October 18 through an indexed mid-2026 page. This is a comparison of recorded effects, not a new damage benchmark or a complete game-pity model. Check your current client if a passive or cost differs.

Use the Star Shards budget to see what you can afford, including Lucky cost and any slot reserve. Use the personal tier board to record priorities rather than treating an editorial letter as a universal verdict.

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